The blog for the bleeding-edge news in the server of Research and Development.

Posts – Page 4

CSRD Update: 20 July 2016

Meat vs. Match has been out for almost a few weeks. Unfortunately, it doesn't look like it helps community servers at all. Actually makes it worse, since now us Quickplay-eligible community server owners are lumped in with custom game modes, Orange maps, and instant respawn servers, among others.

Oh well …

On the Topic of Backups

Backups are pretty important, but I'm sure that's common sense.

On the previous setup, I was using duplicity as my backup solution, leveraging MEGA.co.nz's free 50GB of storage for data.

It worked pretty well for the time being. And then things broke.

Duplicity supports a large number of …

CSRD Update: 29 June 2016

Hey there! Today's update marks the (almost) completion of our move. The detailed changeset is after the break.

CSRD Update: 16 May 2016

It's been a while! Here's the (mostly) fun stuff that's been worked on since the last changelog.

In map related news:

  • Sulfur has an updated navigation mesh! Bots are kind of aware of the main point as it changes.
    • They also manage to get out from under the first point …

CSRD Update: 27 March 2016

More updates! Small changelog in comparison to that first one, but I've been pretty lazy ...

CSRD Update: 16 March 2016

Hey! Working on migrating a lot of this web content to a static site. Should be pretty nice and clean once it's all said and done.

Anyways, with that, I'd hope to get a proper blogging setup running. While I'll still be doing short-form changelogs as text snippets, it's merely …

Have you seen this cat?

Have you seen this cat? It has a yogurt mustache.