More updates! Small changelog in comparison to that first one, but I've been pretty lazy.
Client features:
- Players can now type
/group
to open up a large-style MOTD for easy group joining.
Updated bots:
- Bots can talk now! Or rather, they have a new situational text response system similar to TF2's voice responses. Simple stuff, but hopefully it'll make things a little more interesting.
Internal tweaks:
- Chat logger has been updated so it doesn't log chat messages from bots.
- A custom uptime limiter has been added. It'll restart the server if it runs for more than a day. However, it'll only restart if the server is empty. Which is most of the time, but I'd rather not kick anybody off if someone happens to be on. (The "more swap space" change did not help much, so I'd rather restart the server at a more appropriate time than let it be killed by OOM.)