Somehow missing a map? Want to download some of the extra optional stuff yourself? Check out our fast download server for all the game-related content you might be missing.
Been on the server and witnessed something interesting? Take a look at the local archive for chatlogs and recent SourceTV demos. Chatlogs are provided at the end of a map when a player has joined at any point; demos are provided almost immediately after recording (when the map ends or when all players disconnect).
To save space (especially since we're on a box that only holds 25GB), the following rules are in place for SourceTV demos:
SourceTV demos are also mirrored to a public MEGA folder, retained for around one year with manual cleanup. Local SourceTV demos are transferred to the public folder weekly.
For tidiness, chatlogs older than two months are packed into their own monthly archive for convenient browsing. Chatlogs are comparatively small, so at the moment they are retained permanently.
Some of my custom-written server plugins and tools intended for general use are publicly available on my Github account page.
I also have a self-hosted git server containing a number of plugins developed specifically for the server.
For TF2 plugin developers and tinkerers, my server automatically dumps some new Source Engine goodies (ConVars, datamaps, netprops) whenever updates go live. If you want to see low-level stuff as soon as updates go live, check out the data dumps here.